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楼主 |
2025-8-21 17:04 发表于 广东
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Realistic PVC figure based on the in-game character
Exact replication of the reference pose
Highly refined facial sculpt with natural expression and accurate anatomical proportions
Individually sculpted hair strands with subtle texturing and layered painting techniques
Exceptionally detailed textures
PVC material with subtle sheen and smooth paint application
Precise hairline details with natural color gradients and highlight rendering
Displayed on an indoor wooden computer desk (with subtle desk items like a figure box/mouse), illuminated by soft hybrid lighting (combining desk lamp and natural window light) to create realistic shadows and highlights
Macro photography style, high resolution, critical focus on facial features and expression details, enhanced emphasis on hair texture and flow details, shallow depth of field (slightly blurred but recognizable desk background), no stylization, true-to-reference color scheme and design, 1:1 scale
Enhanced facial detailing with lifelike authenticity
Using the second image as reference for style, detail composition and background ambiance
photorealistic, 8K, ultra sharp focus, shot on a Phase One camera. |
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